Cast result when performing ray-cast or shape-cast queries against geometry.
Property | Description |
---|---|
fraction | The fraction of the input translation at collision in the range (0 to 1). |
hit | Returns if the cast hit i.e. if the output is valid or not. |
iterations | The number of iterations used in the calculation. |
normal | The surface normal at the point of contact. In all non-overlapped cases, this will be a unit-normal. If there was an initial overlap, the normal will be zero (degenerate) along with the CastResult.fraction being zero. |
point | The point of contact. |
Operator | Description |
---|---|
bool | Implicitly convert the cast output to a bool using the value in the CastResult.hit flag. |