Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

PhysicsMath.ToRotation2D

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Declaration

public static float ToRotation2D(Quaternion quaternion, LowLevelPhysics2D.PhysicsWorld.TransformPlane transformPlane);

Parameters

Parameter Description
quaternion The 3D rotation to transform.
transformPlane The transform plane to use.

Returns

float The transformed rotation in radians.

Description

Transform a 3D rotation into a 2D angle using the selected transform plane.