Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

PhysicsMath.ToPhysicsTransform

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Declaration

public static LowLevelPhysics2D.PhysicsTransform ToPhysicsTransform(Transform transform, LowLevelPhysics2D.PhysicsWorld.TransformPlane transformPlane);

Parameters

Parameter Description
transform The 3D transform to use.
transformPlane The transform plane to use.

Returns

PhysicsTransform The 2D transform.

Description

Transform a 3D UnityEngine.Transform position and rotation to a 2D PhysicsTransform. Scale is not part of a PhysicsTransform therefore it is ignored.