Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

PhysicsMath.GetTranslationIgnoredAxis

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Declaration

public static float GetTranslationIgnoredAxis(Vector3 position, LowLevelPhysics2D.PhysicsWorld.TransformPlane transformPlane);

Parameters

Parameter Description
position The position to extra the axis from.
transformPlane The transform plane to use.

Returns

float The ignored translation axis value.

Description

Get the ignored translation axis, given the specified transform plane.