class in UnityEngine.LowLevelPhysics2D
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Inherits from:PropertyAttribute
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Implemented in:UnityEngine.Physics2DModule
When applied to a field/property of type PhysicsMask, the field/property drawer will not be display it as PhysicsLayers. Instead, the field/property will be displayed as bit numbers only i.e. a raw 64-bit mask allowing each bit to be (de)selected. This is only used when full layer editing is active (see PhysicsLowLevelSettings2D.useFullLayers).
Property | Description |
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applyToCollection | Makes attribute affect collections instead of their items. |
order | Optional field to specify the order that multiple DecorationDrawers should be drawn in. |