The type of joint.
| Property | Description |
|---|---|
| DistanceJoint | Constrain the distance between a pair of bodies. |
| IgnoreJoint | Used to ignore collision between two specific bodies. As a side effect of being a joint, it also keeps the two bodies in the same simulation island. |
| RelativeJoint | Constrain the relative translation and rotation between a pair of bodies. This joint type is also know as a Motor joint. |
| SliderJoint | Constrain the relative translation along an axis between a pair of bodies. This joint type is also know as a Prismatic joint. |
| HingeJoint | Constrain the rotation between a pair of bodies. This joint type is also know as a Revolute joint. |
| FixedJoint | Constrain a fixed translation and rotation between a pair of bodies. This joint type is also know as a Weld joint. |
| WheelJoint | Constrain a translation and rotation between a pair of bodies. |