Version: Unity 6.3 Beta (6000.3)
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  • C#

JointType

enumeration

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Description

The type of joint.

Properties

Property Description
DistanceJoint Constrain the distance between a pair of bodies.
IgnoreJoint Used to ignore collision between two specific bodies. As a side effect of being a joint, it also keeps the two bodies in the same simulation island.
RelativeJoint Constrain the relative translation and rotation between a pair of bodies. This joint type is also know as a Motor joint.
SliderJoint Constrain the relative translation along an axis between a pair of bodies. This joint type is also know as a Prismatic joint.
HingeJoint Constrain the rotation between a pair of bodies. This joint type is also know as a Revolute joint.
FixedJoint Constrain a fixed translation and rotation between a pair of bodies. This joint type is also know as a Weld joint.
WheelJoint Constrain a translation and rotation between a pair of bodies.