The type of joint.
Property | Description |
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DistanceJoint | Constrain the distance between a pair of bodies. |
IgnoreJoint | Used to ignore collision between two specific bodies. As a side effect of being a joint, it also keeps the two bodies in the same simulation island. |
RelativeJoint | Constrain the relative translation and rotation between a pair of bodies. This joint type is also know as a Motor joint. |
SliderJoint | Constrain the relative translation along an axis between a pair of bodies. This joint type is also know as a Prismatic joint. |
HingeJoint | Constrain the rotation between a pair of bodies. This joint type is also know as a Revolute joint. |
FixedJoint | Constrain a fixed translation and rotation between a pair of bodies. This joint type is also know as a Weld joint. |
WheelJoint | Constrain a translation and rotation between a pair of bodies. |