Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

PhysicsFixedJoint.Draw

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Declaration

public void Draw();

Description

Draw a PhysicsJoint that visually represents its current state in the world. This is only used in the Unity Editor or in a Development Player. See LowLevelPhysics2D.PhysicsWorld.DrawResults, PhysicsWorld.drawOptions and LowLevelPhysics2D.PhysicsWorld.drawResults.