Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

BodyUpdateEvent

struct in UnityEngine.LowLevelPhysics2D

/

Implemented in:UnityEngine.Physics2DModule

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Description

An event produced by a PhysicsBody that indicates the simulation changed the body in one of the following ways: - The body transform was changed. - The body fell asleep. See PhysicsWorld.bodyUpdateEvents.

Properties

Property Description
body The body this event relates to.
fellAsleep Whether the body fell asleep or not.
transform The current transform of the body.