Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

PhysicsDistanceJoint.DestroyBatch

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Declaration

public static void DestroyBatch(ReadOnlySpan<PhysicsJoint> joints);

Parameters

Parameter Description
joints The joints to destroy.

Description

Destroy a batch of joints. Owned joints will produce a warning and will not be destroyed (see PhysicsJoint.SetOwner). Any invalid joints will be ignored.