struct in UnityEngine.LowLevelPhysics2D
/
Implemented in:UnityEngine.Physics2DModule
Used to define a Transform write "tween" for a body. See LowLevelPhysics2D.PhysicsWorld.SetTransformWriteTweens. See UnityEngine.Transform.
Property | Description |
---|---|
angularVelocity | The angular velocity of the body to be used during the lifetime of the tween. |
body | The body to be used during the lifetime of the tween. |
linearVelocity | The linear velocity of the body to be used during the lifetime of the tween. |
physicsTransform | The physics transform to be used during the lifetime of the tween. |
positionFrom | The start position of the Transform tween. See UnityEngine.Transform.position. |
rotationFrom | The start rotation of the Transform. See UnityEngine.Transform.rotation. |
transformWriteMode | The transform write mode to be used during the lifetime of the tween. Anything other than PhysicsBody.TransformWriteMode.Interpolate or PhysicsBody.TransformWriteMode.Extrapolate will be removed. |