Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

TransformWriteMode

enumeration

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Description

The method used to Write the body pose to the Transform. See PhysicsWorld.transformWriteMode.

Properties

Property Description
Current The current body pose will be written to the Transform.
Interpolate The interpolated pose from the previous body pose to the current body pose will be written to the Transform. The transform pose is essentially historic.
Extrapolate The pose extrapolated from the current body pose to a future pose based upon the current linear/angular velocities will be written to the Transform. The transform pose is essentially predictive.
Off This body pose won't be written to the Transform.