Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

PhysicsBody.GetAABB

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Declaration

public LowLevelPhysics2D.PhysicsAABB GetAABB();

Returns

PhysicsAABB The world AABB that bounds all the shapes attached to this body.

Description

Get the world AABB that bounds all the shapes attached to this body. If there are no shapes attached to the body then the returned AABB is empty and centered on the body origin.