Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

BatchTransform

struct in UnityEngine.LowLevelPhysics2D

/

Implemented in:UnityEngine.Physics2DModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

A batch item used to set the pose of a PhysicsBody.

Properties

Property Description
physicsBody The PhysicsBody to write to.
position The position of the body in the world. PhysicsBody.position.
rotation The rotation of the body. PhysicsBody.rotation.
transform The full transform of the body composed of position and rotation. PhysicsBody.transform.

Constructors

Constructor Description
PhysicsBody.BatchTransform Create a default batch transform, assigning the PhysicsBody.