Parameter | Description |
---|---|
impulse | The world impulse vector, usually in N"s or kg"m/s. |
point | The world position of the point of application. |
wake | Should the body be woken up. |
Apply an impulse at a point. This immediately modifies the velocity and also modifies the angular velocity if the point of application is not at the center of mass. This should be used for one-shot impulses. If you need a steady force, use a force instead, which will work better with the sub-stepping solver. PhysicsBody.ApplyLinearImpulse.