Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

ChainGeometry

struct in UnityEngine.LowLevelPhysics2D

/

Implemented in:UnityEngine.Physics2DModule

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Description

The geometry of a chain of ChainSegment.

Properties

Property Description
isValid Check if the geometry is valid or not.

Constructors

Constructor Description
ChainGeometry Create the geometry of a Chain using the specified vertices.

Public Methods

Method Description
CalculateAABB Calculate the AABB of the geometry.
CastRay Calculate if a world ray intersects the geometry. See CastResult.
CastShape Calculate if a cast shape intersects the geometry. Initially touching shapes are treated as a miss. You should check for overlap first if initial overlap is required. See CastShapeInput and CastResult.
ClosestPoint Calculate the closest point on this geometry to the specified point.