Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

Lightmapping

class in UnityEditor.Experimental

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Experimental lightmapping features.

Additional resources: Lightmapping.

Static Properties

Property Description
probesIgnoreDirectEnvironmentIf enabled ignores the direct contribution from the environment lighting in baked probes.
probesIgnoreIndirectEnvironmentIf enabled ignores the indirect contribution from the environment lighting in baked probes.

Static Methods

Method Description
BakeStarts a synchronous lighting bake job for the target Scene.
BakeAsyncStarts an asynchronous lighting bake job for the target Scene.
SetLightDirtyManually sets a light as dirty.