class in UnityEngine.Experimental.GlobalIllumination
/
Implemented in:UnityEngine.CoreModule
Render settings related to Global Illumination.
RenderSettings
classes contain values for visual elements in your scene.
Adjust the properties of a RenderSettings
class to change how a scene looks at runtime.
To change other render settings, use the UnityEngine.RenderSettings class.
using UnityEngine; using static UnityEngine.Experimental.GlobalIllumination.RenderSettings;
public class MonoBehaviourScript : MonoBehaviour { [SerializeField] private bool enableRadianceAmbientProbe = true;
void Start() { useRadianceAmbientProbe = enableRadianceAmbientProbe; // Simply set true/false as needed
Debug.Log("Radiance Ambient Probe Enabled: " + useRadianceAmbientProbe); } }
Property | Description |
---|---|
useRadianceAmbientProbe | If enabled, ambient trilight will be sampled using the old radiance sampling method. |