struct in UnityEngine.Experimental.GlobalIllumination
/
Implemented in:UnityEngine.CoreModule
A helper structure used to initialize a LightDataGI structure as a disc light.
| Property | Description |
|---|---|
| color | The direct light color. |
| entityId | The light's entityId. |
| falloff | The falloff model to use for baking the disc light. |
| indirectColor | The indirect light color. |
| mode | The lightmode. |
| orientation | The light's orientation. |
| position | The light's position. |
| radius | The radius of the disc light. |
| range | The light's range. |
| shadow | True if the light casts shadows, otherwise False. |