Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

Collider2D.CanContact

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Declaration

public bool CanContact(Collider2D collider);

Parameters

Parameter Description
collider The other Collider that is to be checked to see if it can contact the current Collider.

Returns

bool Returns true if both Colliders can contact each other otherwise false indicating that they cannot contact each other.

Description

This method determines if both Colliders can ever come into contact.

Determining if Colliders can come into contact involves multiple checks including:

Additional resources: Collider2D.contactMask, Collider2D.includeLayers, Collider2D.excludeLayers, Rigidbody2D.includeLayers and Rigidbody2D.excludeLayers.