T ScriptableObject type to instantiate.
Creates a new instance of a given scriptable object and adds it as a sub-asset to the build profile. Only one instance per type can be embedded within a build profile.
Note: This function is restricted to ScriptableObject types and cannot be used for all settings visible in the Build Profiles window. To create built-in settings such as PlayerSettings, GraphicsSettings, and QualitySettings, use the Build Profiles window.