Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

RootOutputInstance<T0>

interface in UnityEngine.Audio


Implements interfaces:ProcessorInstance<T0>

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Description

The control interface an implementation of a RootOutputInstance must implement on a struct to be fully formed.

The control side of a ProcessorInstance receives various callbacks from a ControlContext from the logical control thread. You can annotate this with Unity.Burst.BurstCompileAttribute to have it compiled with Burst.

Additional resources: ProcessorInstance.IControl_1

Public Methods

Method Description
Configure Called to configure the RootOutputInstance before it is used, and when the audio system reconfigures.