Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

RootOutput.IProcessor.RemovedFromProcessing

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Declaration

public void RemovedFromProcessing();

Description

Called potentially after a sequence of Processor.IProcessor.Update, when a IProcessor has been disposed from eg. RootOutput.Dispose.

This is a chance to sync any work done or ongoing before leaving the processing thread. This will always be called after RootOutput.IProcessor.EndProcessing.