Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

MessageExtensions.SendMessage

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Declaration

public static Audio.ProcessorInstance.Response SendMessage(Audio.ControlContext context, Audio.ProcessorInstance processorInstance, T message);

Returns

Response ProcessorInstance.Response.Handled if this ProcessorInstance acknowledged and processed the message, ProcessorInstance.Response.Unhandled if not or ignored.

Description

Send a message with a piece of data to be immediately evaluated by the ProcessorInstance.IControl_1.OnMessage

This is an overload specifically for sending class types to processors.

Additional resources: ControlContext.SendMessage