Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

ControlContext.SendData

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void SendData(Audio.Processor processor, ref T data);

Parameters

Parameter Description
processor The Processor to receive the data.
data A piece of data that will be copied over and transmitted in a batch.

Description

Send a piece of data to make it available to the processor in the next mix cycle where Processor.IProcessor.DataAvailable will be called.