Add this function to a subclass to get a notification when a new Material is created during an import of a ModelImporter.
Use this method to modify the properties of newly created Material assets during import.
Note: This method is only called by the ModelImporter when the ModelImporter.MaterialImportMode option is set to ModelImporterMaterialImportMode.ImportStandard.
using UnityEngine; using UnityEditor;
public class MakeMaterialsRed : AssetPostprocessor { // Increment the version number, when the AssetPostprocessors code/behavior is changed static readonly uint k_Version = 0; public override uint GetVersion() { return k_Version; }
void OnPostprocessMaterial(Material material) { material.color = Color.red; } }