Version: Unity 6.3 Beta (6000.3)
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AssetPostprocessor.GetVersion

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Declaration

public uint GetVersion();

Description

Returns the version of the asset postprocessor.

As the script is recompiled, if a version change is detected, the assets associated with this asset postprocessor will be reimported.

Important: If you change the code of an AssetPostprocessor, you should default to incrementing its version number using GetVersion. For example, when there is a change to the output the AssetPostprocessor produces or the input dependencies it declares. For more information, refer to Importer Consistency.

using UnityEngine;
using UnityEditor;

public class Example : AssetPostprocessor { // Increment the version number, when the AssetPostprocessors code/behavior is changed static readonly uint k_Version = 0;

public override uint GetVersion() { return k_Version; } }