Version: Unity 6.3 LTS (6000.3)
LanguageEnglish
  • C#

AssetBundleRecompressOperation

class in UnityEngine

/

Inherits from:AsyncOperation

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Implemented in:UnityEngine.AssetBundleModule

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Description

Asynchronous AssetBundle recompression from one compression method and level to another.

Properties

Property Description
humanReadableResultA string describing the recompression operation result (Read Only).
inputPathPath of the AssetBundle being recompressed (Read Only).
outputPathPath of the resulting recompressed AssetBundle (Read Only).
resultResult of the recompression operation.
successTrue if the recompress operation is complete and was successful, otherwise false (Read Only).

Inherited Members

Properties

PropertyDescription
allowSceneActivationAllows a scene to be activated as soon as it's ready.
isDoneWhen the value is true, then the operation has finished. Otherwise, the operation is in progress. (Read Only)
priorityInteger representing the execution order priority of this AsyncOperation.
progressA floating point value representing the operation's current state of progress toward completion, where 1.0 represents completion. (Read Only)

Events

EventDescription
completedRaised when this AsyncOperation operation has completed.