Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

AdaptivePerformanceSubsystemDescriptor

class in UnityEngine.AdaptivePerformance.Provider

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Inherits from:SubsystemsImplementation.SubsystemDescriptorWithProvider

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Implemented in:UnityEngine.AdaptivePerformanceModule

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Description

The Adaptive Performance Subsystem Descriptor is used for describing the subsystem so it can be picked up by the subsystem management system.

Constructors

Constructor Description
AdaptivePerformanceSubsystemDescriptor Constructor to fill the subsystem descriptor with all information to register the subsystem successfully.

Static Methods

Method Description
RegisterDescriptor Register the subsystem with the subsystem registry and make it available to use during runtime.

Inherited Members

Properties

PropertyDescription
idA unique string that identifies the SubsystemWithProvider that this descriptor can create.