struct in UnityEngine.AdaptivePerformance
/
Implemented in:UnityEngine.AdaptivePerformanceModule
PerformanceMetrics store the current bottleneck, CPU, and GPU levels
Property | Description |
---|---|
ClusterInfo | Current CPU cluster information information. Updated at application startup. |
CpuPerformanceBoost | CPU boosted. |
CurrentCpuLevel | Current CPU performance level. This value updates once per frame when changes are applied to IDevicePerformanceControl.CpuLevel. Value in the range Constants.MinCpuPerformanceLevel, IDevicePerformanceControl.MaxCpuPerformanceLevel] or Constants.UnknownPerformanceLevel. |
CurrentGpuLevel | Current GPU performance level. This value updates once per frame when changes are applied to IDevicePerformanceControl.GpuLevel. Value in the range Constants.MinGpuPerformanceLevel, IDevicePerformanceControl.MaxGpuPerformanceLevel] or Constants.UnknownPerformanceLevel. |
GpuPerformanceBoost | GPU boosted. |
PerformanceBottleneck | Current performance bottleneck which describes if the program is CPU, GPU, or Application.targetFrameRate bound. |