Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

AdaptivePerformancePackageMetadataStore

class in UnityEditor.AdaptivePerformance.Editor.Metadata

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Provide access to the metadata store. Currently only usable as a way to assign and remove loaders to or from an AdaptivePerformanceManagerSettings instance.

Static Methods

Method Description
AssignLoader Assigns a loader of type loaderTypeName to the settings instance. Will instantiate an instance if one can't be found in the user's project folder before assigning it.
RemoveLoader Remove a previously assigned loader from settings. If the loader type is unknown or an instance of the loader can't be found in the project folder, no action is taken. Removal will not delete the instance from the project folder.