Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

Constants

class in UnityEngine.AdaptivePerformance

/

Implemented in:UnityEngine.AdaptivePerformanceModule

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Description

Constants used by Adaptive Performance.

Static Properties

Property Description
DefaultAverageFrameCount The number of past frames that are considered to calculate average frame times.
MaxTemperatureLevel The maximum temperature level. See ThermalMetrics.TemperatureLevel.
MinCpuPerformanceLevel The minimum CPU level. Used by IDevicePerformanceControl.CpuLevel and PerformanceMetrics.CurrentCpuLevel.
MinGpuPerformanceLevel The minimum GPU level. Used by IDevicePerformanceControl.GpuLevel and PerformanceMetrics.CurrentGpuLevel.
MinTemperatureLevel The minimum temperature level. See ThermalMetrics.TemperatureLevel.
UnknownPerformanceLevel UnknownPerformanceLevel is the value of IDevicePerformanceControl.GpuLevel, PerformanceMetrics.CurrentGpuLevel, IDevicePerformanceControl.CpuLevel, and PerformanceMetrics.CurrentCpuLevel if the current performance level is unknown. This can happen when AdaptivePerformance is not supported or when the device is in throttling state (see WarningLevel.Throttling).