Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

AdaptivePerformanceProfilerStats.EmitScalerDataToProfilerStream

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Declaration

public static void EmitScalerDataToProfilerStream(string scalerName, bool enabled, int overrideLevel, int currentLevel, float scale, bool applied, int maxLevel);

Parameters

Parameter Description
scalerName The name of the scaler. 320 characters max.
enabled If the scaler is currently enabled.
overrideLevel The override state of the scaler.
currentLevel The current level of the scaler.
scale The actual scale of the scaler.
applied If the scaler is currently applied.
maxLevel The maximum level of the scaler.

Description

Adaptive Performance sends scaler data to the profiler each frame. It is collected from multiple places with this method and flushed once with FlushScalerDataToProfilerStream.