Version: Unity 6.3 Beta (6000.3)
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AdaptivePerformanceManagerSettings.automaticRunning

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public bool automaticRunning;

Description

Get and set the automatic running state for this manager. When this is true, the manager will call StartSubsystems and StopSubsystems APIs at appropriate times. When false, or when automaticLoading is false, it is up to the user of the manager to handle that same functionality.