Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

AdaptivePerformanceLoaderHelper.Deinitialize

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Declaration

public bool Deinitialize();

Returns

bool True if de-initialization was successful.

Description

Override of Deinitialize to provide for clearing the instance map.

If you override Deinitialize in your subclass, you must call the base implementation to allow the instance map tp be cleaned up correctly.