Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

IAccessibilityNotificationDispatcher.SendAnnouncement

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void SendAnnouncement(string announcement);

Parameters

Parameter Description
announcement The announcement text that the screen reader should read.

Description

Requests the screen reader to convey an announcement.


Call this method to provide the user with information about events that do not update the application's user interface, that update it only briefly, or that are not directly related to the user's current focus. For example, to announce the completion of a background process, such as a file download.

The announcement is interrupted if the user focuses on another accessibility node before the screen reader finishes reading it.

Note: On iOS, this method has no effect if called from a button's callback.