Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

AccessibilityHierarchy.RemoveNode

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Declaration

public void RemoveNode(Accessibility.AccessibilityNode node, bool removeChildren);

Parameters

Parameter Description
node The node to remove.
removeChildren true if the node's descendants should also be removed, or false if they should be moved under the node's parent. Defaults to true.

Description

Removes the node from the accessibility hierarchy and removes or re-parents its descendants.