Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

AccessibilityHierarchy.InsertNode

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Declaration

public Accessibility.AccessibilityNode InsertNode(int childIndex, string label, Accessibility.AccessibilityNode parent);

Parameters

Parameter Description
childIndex A zero-based index which provides the position of the new node in the parent's child list or in the list of root nodes if the node should be a root. If the index is invalid, then the node is added to the end of the parent's child list.
label A label that succinctly describes the node.
parent The parent of the new node, or null if you want the node to be at the root level.

Returns

AccessibilityNode The node created and inserted into the accessibility hierarchy.

Description

Creates a new AccessibilityNode with the given label and inserts it at the given index in the hierarchy, under the given parent.