Method group is Obsolete

SplatPrototype.smoothness

Obsolete SplatPrototype is obsolete. Use TerrainLayer instead. public float smoothness;

Description

The smoothness value of the splat layer when the main texture has no alpha channel.

This is only applicable when using the built-in standard material for terrain.

Valid range is 0.0f to 1.0f.


Did you find this page useful? Please give it a rating: