| Parameter | Description | 
|---|---|
| targetTexture | Target RenderTexture in which rendering should be done. Specifying null will update the probe's default texture. | 
                  int
        
          An integer representing a RenderID which can subsequently be used to check if the probe has finished rendering while rendering in time-slice mode.
          Additional resources: IsFinishedRendering
          Additional resources: timeSlicingMode
        
      
Refreshes the probe's cubemap.