EndNameEditAction.Cancelled

Declaration

public void Cancelled(int instanceId, string pathName, string resourceFile);

Parameters

instanceId The instance ID of the asset that the user attempted to edit.
pathName The path to the asset.
resourceFile The resource file string argument passed to ProjectWindowUtil.StartNameEditingIfProjectWindowExists.

Description

Unity calls this function when the user presses the Escape key to cancel editing a name.


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