Settings controlling the behavior of PrefabUtility.ReplacePrefabAssetOfPrefabInstance.
| Property | Description |
|---|---|
| changeRootNameToAssetName | Change the name of the root GameObject to match the name of the Prefab Asset used when replacing the Prefab Asset of a Prefab instance. |
| logInfo | Setting this to true will log details about the replacement to the Console. |
| objectMatchMode | Use this property to control if GameObjects and Components should be matched up when replacing the Prefab Asset of an Prefab instance. |
| prefabOverridesOptions | This property controls which type of overrides are attemped to be kept when replacing the Prefab Asset of an Prefab instance. |