Removed

Physics2D.changeStopsCallbacks

Obsolete Physics2D.changeStopsCallbacks is obsolete and will always return false. public static bool changeStopsCallbacks;

Description

Set whether the reporting of collisions callbacks immediately stops if any of the objects involved in the collision are deleted or moved.

During a collision callback, if either a Collider2D or Rigidbody2D that is taking part in that particular callback is deleted or moved then this property controls whether callbacks will continue for this contact or not.

Additional resources: Collider2D, Rigidbody2D.


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