LodSelectionCurve

struct in UnityEngine

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Implemented in:UnityEngine.CoreModule

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Description

This struct represents the parameters that Unity uses to calculate which Mesh LOD level to select. It contains the lodBias and lodSlope properties, which scale logarithmically using screen space pixel area.

Properties

lodBiasBias for level of detail selection calculation.
lodSlopeThe slope parameter that Unity uses when calculating which Mesh LOD level to select.

Public Methods

IsValidReturns true if the lodSlope value is greater than 0.0001f.

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