GameObject.scene

Switch to Manual
public SceneManagement.Scene scene;

Description

The Scene that contains the GameObject.

//Output the name of the Scene this GameObject belongs to

using UnityEngine; using UnityEngine.SceneManagement;

public class Example : MonoBehaviour { void Start() { Scene scene = gameObject.scene; Debug.Log(gameObject.name + " is from the Scene: " + scene.name); } }

Did you find this page useful? Please give it a rating: