Version: Unity 6.2 (6000.2)
LanguageEnglish
  • C#
Removed
Experimental: this API is experimental and might be changed or removed in the future.

GraphicsFormat.ShadowAuto

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Obsolete Enum member GraphicsFormat.ShadowAuto is obsolete. Use GraphicsFormat.None as a color format to indicate depth only rendering, DefaultFormat to get the default shadow buffer format and ShadowSamplingMode.CompareDepths to enable shadowmap sampling.

Description

Obsolete. Use GraphicsFormat.None as a color format instead to indicate depth-only rendering and ShadowSamplingMode.CompareDepths to enable shadowmap sampling. Use DefaultFormat to get the default shadow buffer format.