| Parameter | Description | 
|---|---|
| renderer | The Renderer that should get a new color. | 
| color | The emissive Color. | 
Allows to set an emissive color for a given renderer quickly, without the need to render the emissive input for the entire system.
Note that a subsequent DynamicGI.UpdateMaterials call on any renderer within the system will clear the effects of DynamicGI.SetEmissive.
        Additional resources: UpdateMaterials.