class in UnityEngine
/
Inherits from:AndroidJavaObject
/
Implemented in:UnityEngine.AndroidJNIModule
AndroidJavaClass is the Unity representation of a generic instance of java.lang.Class.
Note: this API can be used from custom thread, but requires that thread to be attached to JVM first, see AndroidJNI.AttachCurrentThread.
| Constructor | Description | 
|---|---|
| AndroidJavaClass | Construct an AndroidJavaClass from the class name. | 
| Method | Description | 
|---|---|
| Call | Calls a Java method on an object (non-static). | 
| CallStatic | Call a static Java method on a class. | 
| CloneReference | Creates a clone of the C# object that references the same Java object. | 
| Dispose | IDisposable callback. | 
| Get | Get the value of a field in an object (non-static). | 
| GetRawClass | Retrieves the raw jclass pointer to the Java class.Note: Using raw JNI functions requires advanced knowledge of the Android Java Native Interface (JNI). | 
| GetRawObject | Retrieves the raw jobject pointer to the Java object.Note: Using raw JNI functions requires advanced knowledge of the Android Java Native Interface (JNI). | 
| GetStatic | Get the value of a static field in an object type. | 
| Set | Set the value of a field in an object (non-static). | 
| SetStatic | Set the value of a static field in an object type. |