Enum mask of possible shader channel properties that can also be included when the Canvas mesh is created.
| Property | Description |
|---|---|
| None | No additional shader parameters are needed. |
| TexCoord1 | Include UV1 on the mesh vertices. |
| TexCoord2 | Include UV2 on the mesh vertices. |
| TexCoord3 | Include UV3 on the mesh vertices. |
| Normal | Include the normals on the mesh vertices. |
| Tangent | Include the Tangent on the mesh vertices. |