Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

XRNodeState.TryGetRotation

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Declaration

public bool TryGetRotation(out Quaternion rotation);

Returns

bool True if the rotation was set in the output parameter. False if the rotation is not available due to limitations of the underlying platform or if the node is not presently tracked.

Description

Attempt to retrieve a quaternion representing the current rotation of the tracked node.