Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

InputDevices.GetDeviceAtXRNode

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Declaration

public static XR.InputDevice GetDeviceAtXRNode(XR.XRNode node);

Parameters

node The XRNode that owns the requested device.

Returns

InputDevice An InputDevice at this [[XR.XRNode].

Description

Gets the input device at a given XRNode endpoint.

If there is no device at the specified endpoint, the method returns an InputDevice on which a call to InputDevice.IsValid returns false.